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Quest 6.0
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Quest 6.0

New Strengths and Old Favorites

The Title Design level incorporates a project view (basically a visual outline of the structure of the course) and a thumbnail view of the course (tiny pictures that show frames that have been developed, and how they relate to one another); this "big picture view" is unmatched in any other authoring tool and is a critical feature for project maintenance, collaborative development, and the ability to get a "snapshot view" or a course.

  • WYSIWYG development environment is Quest's identifying trademark. The object list shows every content piece which has been created from drag and drop tooltab in a single view. This highly visual development environment is why Quest is the preferred complete authoring tool among new developers.
  • The QuickStart template system provides a means of quickly creating quality courses. An opening wizard and template set that lets authors pick the type of title they want to create, then sets it up for them drawing from a library of pre-created course structures; they also select the "look and feel" they would like applied to the course, and the wizard applies it throughout the course.
  • ActiveX support. In layman's terms, this means that third-party tools, such as 3-D controls, virtual reality objects, streaming video, streaming audio, HTML objects, and calendar objects, can be used inside Quest 6.0. It also means that Quest titles can likewise be embedded inside other documents. For example, you can embed a Quest title inside a form for true just-in-time learning. Or you can put a Quest title inside an HTML-based home page.
  • True 32-bit application from the ground up. This means faster animations, better performance when playing multiple-multimedia events, quicker special effects, etc.
  • Enhanced and simplified capabilities for creating online learning
  • A QuickStart template system, offering an opening wizard and template set that lets you pick the type of title you want to create, then automatically sets it up for you
  • Project View window that works like the course map in Designer's Edge-you can see your entire project in a tree view and navigate from the map
  • Master resource list shows and controls the source directories and folders where your media files are located whether on a network, intranet, or the Internet
  • Shade object. Now, in addition to drop shadow on text, you can add drop shadows to any Quest object or group of objects, even irregularly shape and that shadow can have any degree of opacity
  • Anti-aliasing on text
  • New 32-bit list box control object
  • Faster refresh painting of objects
  • Concurrent frames, allowing objects from another frame can be active with the current frame
  • Two additional generic variable types
  • Double-byte support for larger font sets like Japanese, Chinese, etc.
  • Auto save preference
  • Scaleable zoom, allowing 1) zooming at the Title Design and Frame Edit levels and 2) selectable magnification
  • Preview windows for objects (most useful for objects like video and audio)
  • Info Map, meaning that on-line documentation and all support materials is built directly into the interface
  • Detachable and customizable toolbars
  • Title files can be opened directly from a web server in read-only mode, allowing for collaborative development and approval
  • New event for objects to detect one object being dropped on another, simplifying creation of drag-and-drop exercises

Quest 6.0:
32 bit and Better Than Ever

The first native 32-bit authoring tool to hit the market, Quest 6.0 is for those ready to take multimedia training development to the "next level," taking advantage of the power of true multitasking available only on the newest 32-bit operating systems. This means animations, video, audio, interactions will run smoother, better and faster. QuickStart templates and course structures provide fully created course shells that can be rapidly populated with content and available motifs. WYSIWYG development environments assure that developers are productive and have easy access to the tools they need with drag and drop ease. Object-orientation allows for unlimited interactivity and quick development. Underlying C support assures all developers that they will never hit a wall. New Net-centric features allow for training to be easily published to the Net for easy consumption, either exclusively on the Net or in a hybrid delivery environment that combines CD-ROM delivery with Net delivery.

In addition, the ActiveX support inherent to Quest 6.0 makes creating embedded, just-in-time training much easier. Training developers will be able to embed training inside ActiveX compliant documents such as word processing files, electronic workbooks, presentation, and even other training applications. This technology will also make publishing Internet training much easier for less experienced authors. A rich library of ActiveX objects such as 3-D controls, calendar objects, combo boxes, virtual reality objects, HTML objects, Java Objects, etc. can be seamlessly implemented and integrated directly inside Quest 6.0. Reusable ActiveX components can even be attached directly to the Quest toolbar. Quest 6.0 offers significantly more power and flexibility to training developers while maintaining the ease-of-use of previous Quest Windows versions.

Quest 6.0 is a powerful system, yet the very approachable front-end metaphor and QuickStart templates bring the power to the subject-matter expert level. Users find the environment very easy to use, yet Quest has more power (ActiveX and C coding) than any other authoring system.

System Requirements

For Authoring

  • PC compatible, running Windows 95, 98 or NT 4.0 or higher (NT recommended)
  • Minimum Pentium 133 Processor (Pentium 200 or higher recommended)
  • Minimum 64 MEG RAM (128 MG recommended)
  • SVGA graphics card

For Delivery

  • PC compatible, running Windows 95, 98 or NT 4.0 or higher
  • Minimum Pentium 90 processor (Pentium 133 or higher recommended)
  • Minimum 32 MEG RAM (64 MEG RAM or higher recommended)
  • SVGA graphics card

Because Quest 6.0 takes advantage of the newest technologies, it requires 32-bit, Windows operating systems only (Windows 95—and higher—and Windows NT). Courses created in Quest 6.0 can only run on 32-bit playback systems.

 

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